supervision-js
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    A batch consumer's entry to the runtime: opens a source, walks its real frames, and disposes what it opened. It spins no worker, binds no canvas, and runs no clock, and it decodes on an input of its own, so a walk and a playing engine never contend for one decoder's read head.

    A walk in flight ends when the walker is closed, the same way extraction does, so a consumer that abandons a job mid-range has one call to make.

    Index
    • Parameters

      • handle: WalkSourceHandle

      Returns FrameWalker

    • Opens a source for walking; the returned walker owns it.

      Parameters

      Returns Promise<FrameWalker>

    • Returns Promise<void>